

Erick Marin
XR Guru
Erick has been working with us for many years. He started as a 3D artist but has developed his skills as a programmer too, helping us develop numerous applications, solutions, and experiences
RESPONSIBILITIES
· Creation of all art and asset requirements,
· Asset Performance Monitoring, Automation, & Optimizations,
· Create technical benchmarks to be used in production,
· Offer technical support to the art team for day-to-day production
EXPERIENCE
Senior Technical Artist, Erick has helped develop over 10 XR solutions for various companies of all sizes, Assistive technology integration, and advanced AR optimization.
Erick has played a pivotal role in the integration of our MarsVR and AdventureClimbVR applications on Steam, as well as numerous medical applications.
EDUCATION
BS in Marketing
Universidad Autónoma de Baja California
2015 – 2019
QUALIFICATIONS
5 years of technical 3D and 2D digital asset creation, Hard surface and Architectural modeling, Visual Design, 2D and 3D Animation, Particle Effects, Environment Design, Fluency in Unreal and Unity