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David Wikstrom

Lead Developer

David is our glue code, bringing together 3D models with ideas, and adding the code to make it work in VR, AR, MR, and everything in between!


· Oversees design and implementation of all XR solutions
· Prepares system installations by studying software capabilities and operations, including task scheduling, memory management, file system, and input and output requirements
· Monitors outputs for errors & stoppages, and Optimizes system efficiency by analyzing performance indicators
· Maintains historical records by documenting system software changes and revisions
· Prepares reference for users by writing operating instructions
· Maintains client confidence and protects operations by keeping information confidential


BS in Computer Science
Bellevue College
2016 – 2020


· Certified Unity Teacher
· Multiple Programming Languages
· IGDA Foundation Velocity Award
· Bellevue College XR ·         Lab Lead Assistant
· Virtual Reality Club President


Lead programmer / system designer for over 10 XR solutions for various companies of all sizes, Assistive technology integration, and advanced AR optimization.

David also played a pivotal role in the integration of our MarsVR and AdventureClimbVR applications on Steam.

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